2013年6月25日星期二

It's Basically to Prevent

a) raiding as the only way to be competitive in PvP, and conversely
b) arena being the most efficient way to gear up for raiding

The past few months have taught me that WoW players are obsessed with efficiency and view any gear that isn't nailed down behind a schedule or skill barrier as required for them.  Any system that *doesn't* completely separate the gearing paths for PvE and PvP such that each is impractical for the other will result in players being compelled to cross over from one play style to the other to gear up, fast wow gold and even moreso than doing dailies to raid, that is ridiculously not okay.


2013年6月24日星期一

stacking resists and defensive stats is necessary


I appreciate the help. What I'm waiting on from Blizzard is to flatten out damage spikes. Right now with 300+ resistances and DPS gear I find Inferno too rediculous. My suspicions were correct though that I will need to stack even more cheap Diablo 3 gold resists in the later acts to get farther. My opinion is that this is wrong, and not design intended to be the case. Their design blog stated Monday that we should be able to take massive amounts of damage, and deal out heavy DPS. In the current existent game this is not the case, so I will wait for the change, and then come back  D3 items for sale.

I'm believing stacking resists and defensive stats is necessary now, but will not be in the very near future. I'm anticipating a buff to life leech, and a nerf to damage of Inferno champion packs soon. This is as per their design document.

I dislike sword and board, especially in a game where there is no specific role for a clas like in wow... ex; LF2M Diablo Inferno Tank and Healer. Get my idea? Even worse is that even if you have the gameplay of a turtle, you still get easily thrown around by mobs like a rag doll.

But what I really mean is that the gameplay that brings me the most fun is ALWAYS worth it. If I constantly die regardless of how I build my character in terms of abilities/gear/Diablo 3 accounts, then the game has a severe lack of balance.

But then again this is Blizzard so...

2013年6月23日星期日

I've enjoyed PVP on

So my warrior is the only character I've enjoyed PVP on, buy cheap wow accounts  and so I leveled him with the intention of doing some casual PVP and maybe running LFR a bit. Can someone who understands the changes here help me out: does this mean that PVP gear, even capped at 496, would be suitable for LFR raiding? I'd really rather not have to deal with two sets of gear if I can avoid it.
Monks and druids can use pvp gear as tanks and do reasonably well.  Paladins and death knights can to a lesser extent because they benefit well from haste.  Warrior tanking in pvp gear just isn't going to work.
 If you happen to be geared in full conquest 496 gear, then you should be fine in LFR. Theoretically, your conquest set should have the same base secondary stats as 496 raid gear. That said, there are a couple issues that you need to address.
The first is gems and enchants. Chances are you're gemming straight PvP power or resil, which is completely useless in PvE, not to mention a few of your enchants will be completely stripped of their value.
Second is hit and expertise capping. For PvP, you should only be capping them at about 3%. PvE, you need 7.5% to put out your full amount of damage.
Yes, you can LFR in Conquest gear, but you'd be gimping yourself in a few areas. If you have that kind of gold to throw around, then by all means go ahead. If not, good luck performing optimally.

 I hadn't even considered gemming/enchanting. how to buy WoW gold I certainly don't have the gold to be flip-flopping like that all the time. Guess two sets of gear would be the better option.

2013年6月21日星期五

Character Out of Someone Beloved

The meme character who has had zero character develpment since his intro to wow, buy world of warcraft gold is the one who kills Nazgrim, an actual character who we have had interaction with since wrath.
I wouldn't have minded so much, if it wasn't Nazgrim he kills. I liked Nazgrim, and acknowledged him more as a lore figure then Gamon. Now if Gamon killed Malkorok, that would have been better, since Malkorok represented the worst scum in orcish society, according to tides of war (the novel).
I just found this tweet by Kosak:
"I can only assume you've listened to voice files out of context? Gamon only fights Nazgrim in special circumstances."
So while Gamon is involved in the fight, I guess we have to do something special to actually have him involved? Just though it was interesting.
I'm no fan of either side over the other but it saddens me a bit knowing Nazgrim's going to die... I don't know why but I've always had a soft spot for him!
Kick arse Gamon! I know that's hypocritical of me but Gamon deserves to finally kick somebodies backside! And no I don't count players he's killed.

Is it just me, or, is anyone else really psyched that this rather minor lore development is likely entirely the players' doing? Unless Blizzard has plans for Gamon from the start, I think it's really cool that they're making a character out of someone beloved and well known in the community despite his obvious intentions to be a very minor named mob.

2013年6月20日星期四

Fury management and WotB uptime


Knowing how to manage your fury is a very important factor for barbs that use fury spenders, to be more succesful. This includes gaining as well as spending fury, especially when it comes to WotB uptime. It depends from build to build and on the given situation at what levels you want your fury to be, but before i explain this, let's take a look at ways of gaining and spending fury.

Ways to increase fury generation: Diablo 3 item

Many builds use/rely on BR:ItF. Here's how it works.
While under the effects of Battle Rage, Critical Hits have a chance to Diablo 3 account buy generate 15 additional Fury.

This tells us, that stacking CHC is beneficial for fury gen. Do note, that crits have a chance to generate fury, therefor the actual chance can be smaller than your CHC. To calculate the actual chance, you need to look at the proc coeficient of the abilities you are using. Diablofans user ZzEzZ has created a neat spreadsheet that covers this. If you wish to learn about it, visit his thread here: http://www.diablofan...-complete-list Diablo 3 account sell/


Other ways than your heroes CHC to increase fury gen:

Mighty weapon with Weapon Master (only 1h)
Animosity (passive)
Unforgiving (passive)
IK 5set bonus
In some cases AS/APS (RLTW)
Followers – Templar directly, Scoundrel with 3% CHC, Enchantress with AS (for RLTW)

Spending fury and WotB uptime cheap d3 gold:

It is obvious why generating/gaining fury is good. Spending it is equally importnat if you want to have a good WotB (Thrive on Chaos) uptime.


2013年6月19日星期三

Cost of WoW Is High

That's kind of the point though, Jeff.  For half the cost of WoW's annual fee you can get unlimited access to an entire, new game. safe wow gold And don't kid yourself, some of these games are going to keep you WELL occupied and interested beyond a simple year.  Hell, most of them are pushing out a 5.2/5.4's worth of brand new content every single month - for not a penny more.  And your estimation doesn't even include the box fee(s) associated with WoW.

I am not suggesting that WoW isn't a good entertainment value, rather that the dollar movies have invaded the multiplex when you're still trying to charge nine bucks to see your film.  The world has just changed, that's all, and calculations like yours ("what -- 180 dollars?") aren't really par for this particular course anymore.
Good on you. I'll play WoW all year for my $180 because I like it. If you can get by with less great. 
Since you are on a WoW site pretty heavily, your game must not be all that. Otherwise you would be on that site commenting, right?

I play other games too, many of us do.

I didn't just slap your grandmother, and it isn't exactly the height of shocking that there some real competitors out there for zero dollars right now.


If people pay more for it, buy cheap wow accounts who are you to say it should be cheaper? Start your own MMO or any product and let me boss you around about how you handle your accounting.

The WOW References Music

The game references music, though. safe wow gold It's out there. So, I ask you, dear breakfast readers, to put fingers to keyboards and try out your Azerothian muse. What's the music you would add to game? Is it just battle chants? What about something with a nice flute? What would the music of Azeroth sound like?
A Gnome (Pict) Song.
You never look where you tread
Always your heavy hooves fall
On our bellies, our hearts and our heads
And you never hear when we bawl
You people pass by -- and that's all
And we gather behind you in hordes
And plot to reconquer you all
With only our tech as our swords.


We are the little folk -- we!
Too little to love or to hate
Leave us alone and you'll see
How fast we can bring down this state
We are the worm in the wood!
We are the rot at the root!
We are the taint in the blood!
We are the thorn in the foot!


Mistletoe killing an oak
Rats gnawing cables in two
Moths eating holes in a cloak
How they must love what they do!
Yes -- and we little folk too!
We are as busy as they
Working our works out of view
Watch, and you'll see it someday


We are the little folk -- we!
Too little to love or to hate
Leave us alone and you'll see
How fast we can bring down this state
We are the worm in the wood!
We are the rot at the root!
We are the taint in the blood!
We are the thorn in the foot!


Though maybe we are not strong
Yet we have robots that are
Gladly we'll guide them along
To smash and destroy you in war
We shall be small just the same
When have we never been small?
But you -- you will die of the shame
And then we shall dance on your graves!


For we are the little folk -- we!
Too little to love or to hate
Leave us alone and you'll see
How fast we can bring down this state
We are the worm in the wood!
We are the rot at the root!
We are the taint in the blood!
We are the thorn in the foot!