Warlocks weren't
exactly tearing shit up. wow gold for sell I don't get it.
They should have just removed chaos bolt from the casting while moving if they
wanted to nerf it a bit. It would play more like ele that way. But just
straight up axing it to the point nobody will pick it is pretty absurd.
I don't think they understand what they're doing to
warlocks. GC says WoW can never be Street Fighter because it's server
based, but it's too late! fast wow gold We
have eaten the forbidden fruit, and anyone who's put some hours in on a KJC
lock knows damn well WoW can do fast, fun, high-action combat. Now
they're all, "Nothing to see here! That never happened! Go
back to standing still and watching bars fill up like every other fire mage."
Warlock changes - boo!
Hunter changes - but
I like teh silence =/
TG polearms -
AAHHHH, RUN AWAAAAY, SCARY WARRIOR
Very excited for
proving grounds & the virtual realms. Question though (I don't think I saw
info on this in the notes) - will the virtual realms still be CRZ'd? How the
heck is that going to work? o.O I'm guessing it'll replace CRZ, but I didn't
see where it said anything along those lines.
As I understand it, buy world of
warcraft accounts VRs will include ALL aspects of the game, whereby CRZ has been
extremely limited to only low level zones and even then prohibitive in the way
it allows you interact (or more appropriately NOT) with other players.
It will probably be
too soon to say, but I'd wager that if VRs don't help the issue of 'ghost
zones' and being able to complete ENTIRE story arcs inside a zone without
seeing another player in a Multiplayer game, they will continue to use CRZ to
counter this.
However I cannot
speak with any authority on the subject, if VRs solve the problems CRZ was
designed and brought in to solve in the first place CRZ may well be a thing of
the past, I will miss it, but I think I am the only one ^^
In short, if VRs
populate low level zones, CRZ is likely gone, else don't expect anything to
change IMO.
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