Warlocks weren't exactly tearing shit up. wow gold for sell I don't get it. They should have just removed chaos bolt from the casting while moving if they wanted to nerf it a bit. It would play more like ele that way. But just straight up axing it to the point nobody will pick it is pretty absurd.
I don't think they understand what they're doing to warlocks. GC says WoW can never be Street Fighter because it's server based, but it's too late! fast wow gold We have eaten the forbidden fruit, and anyone who's put some hours in on a KJC lock knows damn well WoW can do fast, fun, high-action combat. Now they're all, "Nothing to see here! That never happened! Go back to standing still and watching bars fill up like every other fire mage."
Warlock changes - boo!
Hunter changes - but I like teh silence =/
TG polearms - AAHHHH, RUN AWAAAAY, SCARY WARRIOR
Very excited for proving grounds & the virtual realms. Question though (I don't think I saw info on this in the notes) - will the virtual realms still be CRZ'd? How the heck is that going to work? o.O I'm guessing it'll replace CRZ, but I didn't see where it said anything along those lines.
As I understand it, buy world of warcraft accounts VRs will include ALL aspects of the game, whereby CRZ has been extremely limited to only low level zones and even then prohibitive in the way it allows you interact (or more appropriately NOT) with other players.
It will probably be too soon to say, but I'd wager that if VRs don't help the issue of 'ghost zones' and being able to complete ENTIRE story arcs inside a zone without seeing another player in a Multiplayer game, they will continue to use CRZ to counter this.
However I cannot speak with any authority on the subject, if VRs solve the problems CRZ was designed and brought in to solve in the first place CRZ may well be a thing of the past, I will miss it, but I think I am the only one ^^
In short, if VRs populate low level zones, CRZ is likely gone, else don't expect anything to change IMO.